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Getting started · 3 min read

Your first chess game: a plan for the opening

Learn how to start a game, develop your pieces, protect your king, and check your moves before committing.

Start with a purpose

A first game can feel like thirty-two pieces competing for your attention. Give yourself three jobs: influence the center, bring your minor pieces into play, and get your king safe. These are priorities, not a promise that every position has the same best move.

The central squares are e4, d4, e5, and d5. A pawn on e4 controls d5 and f5, while also opening the diagonal for your bishop on f1. A pawn on d4 controls c5 and e5. Both are useful first moves because they make room for other pieces and limit your opponent's options.

Develop without wasting moves

Development means moving a piece from its starting square to a square where it can do useful work. After 1.e4 e5, 2.Nf3 develops a knight and attacks the pawn on e5. That is a concrete reason for the move: it improves a piece while asking your opponent to respond.

Avoid moving the same piece repeatedly just to make threats that are easily defended. If your queen comes out early and your opponent develops a knight with an attack on it, moving the queen again gives your opponent another useful turn. Before making a threat, ask what you will do if the opponent calmly defends it.

Make king safety part of your plan

Castling moves your king toward the side and brings a rook closer to the center. To castle, your king and the chosen rook must not have moved, the squares between them must be empty, and your king cannot be in check, pass through check, or finish in check. A rook being attacked does not by itself prevent castling.

Do not castle automatically into danger. If your opponent has already opened lines toward that side, look at the position first. The goal is a safer king, not simply completing an opening routine.

Use a check before every move

Look for checks, captures, and threats for both players. Imagine your intended move on the board, then ask whether a piece would be undefended or your king exposed. A move that follows an opening principle can still lose material if it ignores a direct threat.

Try an untimed game against Pip in ChessNexa's Play tab. Concentrate on bringing out both knights and bishops rather than memorizing a long opening. Afterward, review your moves and find the first moment a piece was left unprotected. Repeat the game with that one mistake in mind.

Try it on the board

Play e2–e4 or d2–d4 to put a pawn in the center.

Click a white piece, then a destination, or drag it to move.

Put it into practice

Play a game on ChessNexa, then use the move history to review one moment where this idea mattered. You can also try a mate-in-one puzzle in the Puzzles tab.

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Build a stronger opening routine

Learn how to develop your pieces, protect your king, and check your opponent's threats.

Read the opening guide